Friday, 8 April 2022

Beginner Scripting : Delta Time

 

For this week’s extra credit task, I decided to choose the tutorial about Deltatime.

I chose this tutorial because the term delta time was a familiar statement that I had always come across when completing my unity tutorials and I wanted to further and recap my knowledge on it.

Some main points I was able to take away from the tutorial were:

The term Delta time, means the time between each update or fixed update call

Time between frames is not constant therefore they need to be modified by using delta time

It makes the movement of objects more smooth and takes away that glitching effect that would occur if it wasn’t implemented.



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