Saturday 9 October 2021

Unity tutorial 01

I have just completed my first ever unity Tutorial on how to make a game!

 

I must say that is a lot more difficult that I thought it would be, the tutorials are very specific especially the coding parts. 

 

Upon starting I found it quite straight forward to open the unity platform and set up the world structure for the game, however when it came to the coding parts of the tutorial that was when I began to get lost. I am not new to coding as I had completed it last year in my web development module. But I felt that with these tutorials there was a lot of new words, especially when it came to the coding part, that I was unfamiliar with, (such as vector) there is also a lot of calculations, math’s and physics involved when it comes to building a game, something that I had not even thought of beforehand. I never considered that you would have to add a gravity effect to a car to prevent it from floating in the game! I always assumed that it was a given.

 

Although I found it difficult, I think that this module will be quite beneficial down the line, and I am looking forward to practicing with unity more. I’m also looking forward to improving my skills to be able to create a game of my own, which I know will take time and practice.




My Unity workspace 

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