Tuesday, 29 March 2022

Extra Credit: Update and Fixed Update

For this week’s extra credit task, I decided to choose the tutorial about update and fixed update.

I chose this tutorial because these were both familiar items that I had always come across when completing my unity tutorials and I wanted to further and recap my knowledge on them.

Some main points I was able to take away from the tutorial were:

For void update: almost anything that needs to be changed or adjusted regular happens in that section and it is not called on a regular timeline, therefore the timeline between the calls is not the same.

For fixed update: it is a called on a regular timeline and will have the same timeline between calls.




No comments:

Post a Comment

Beta

  After weeks of work and editing and writing and rewriting scripts I can successfully say that I have successfully completed my game! Thi...