Picking up from the unity tutorials I had halted last term proved difficult. After spending time trying got recover the tutorial files, I was able to continue from where I left off.
I was able to learn how to change animation parameters which allowed the player to run faster. I learnt about animation programming and how adding in things like Inclusion of triggers to allow player to jump in script. After adding in some final particle effects and audio, I can now say I have created a well-rounded game on unity!
Although my game still has some glitches, and some bug fixes would be needed. I am quite proud of the game I created and the new skills I had gained from them.
The final challenge task involved adding in floating
balloons bombs and Booleans within the game, adding in cool effects when you
grab them and including sound effects. I enjoyed this game task as it allowed
me to refresh and practice the skills I had already learnt in previous tutorials
and apply them without a step by step guide.
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